(0 - unlimited respawns) Return Value: Nothing Examples Example 1: car respawnVehicle // 'car' will respawn at the predefined marker for the side after 5 seconds. (-1 to use respawnDelay from description.ext) count: Number - (Optional, default 0) how many times to respawn vehicle in total. Groups: Multiplayer Syntax Syntax: vehicle respawnVehicle Parameters: vehicle: Object delay: Number - delay in seconds between respawns. If respawn type is set to base respawn (type 3) and vehicle respawn marker is provided (respawn_vehicle_XXXSIDEXXX), vehicle will spawn on the marker. The vehicle will be spawned at the locality and coordinates it was prior to destruction. Hover & click on the images for description Description Description: Sets vehicle as respawnable in MP game.
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